Since I have found after long search no Schilf_Layereinträge for Maps and I needed what I am now and what drann posited vice carry zurechtgefummelt respectively.
This should now be a bit easier to enter them in a I3d.
Height Width Depth are variable and their own taste.
little doing to possibly setting.
numBlocksPerUnit = “X” = plant density (the higher the value, the closer the plants)
width = “X” = plant thickness (the higher the value, the thicker the plant)
height = “X” = plant height (the higher the value, the higher the plant)
horizontalPositionVariance = “X” = Row spacing (the higher the value, the greater the distance)
DOWNLOAD SchilfLayer.zip – 4.3 MB